Dark Ice

In this short personal project I wanted to practice lookdev, lighting and matte painting.
Creating procedurally sea shader with Arnold, using Megascans models, replacing the materials with my "Ice" shader and creating the background in comp while working with references for the general look and mood to achieve the desired result.

Comped frame

Comped frame

Project breakdown

Lookdev setup and breakdown

Rock 01 - Original Megascans material - My Ice shader - Turntable

Rock 02 - Original Megascans material - My Ice shader - Turntable

Rock 03 - Original Megascans material - My Ice shader - Turntable

Houdini Viewport with one of the Ice rocks shader setup

Houdini Viewport with one of the Ice rocks shader setup

Houdini Viewport with one of the Ice rocks shader setup

Houdini Viewport

Houdini Viewport

Main References for mood and lighting
By Jan Erik Waider

Main References for mood and lighting
By Jan Erik Waider