Gal Ravid-Tal
Gal Ravid-Tal
Cinematic Generalist | Lighting | Lookdev | Compositing
Tel Aviv, Israel

Summary

Cinematic Generalist specializing in lighting, look development, and compositing for high-end visual content.

My work focuses on creating cinematic imagery from concept to final pixel, combining strong visual storytelling with technical problem solving across 3D, rendering, and compositing workflows.

Experienced in Unreal Engine, Nuke, and modern CG pipelines, with a focus on shot development, atmosphere, material definition, and image finishing.

Interested in premium cinematic projects, visual development, game cinematics, advertising, virtual production, and high-end CG content.

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Skills

TexturingLightingReneringShadingEnvironment ModelingMatte PaintingLook DevelopmentTeachingProblem solvingCompositing

Software proficiency

ZBrush
ZBrush
Houdini
Houdini
Blender
Blender
Maya
Maya
Arnold
Arnold
V-Ray
V-Ray
Unreal Engine
Unreal Engine
Mari
Mari
Katana
Katana
Nuke
Nuke
Marvelous Designer
Marvelous Designer
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
After Effects
After Effects
Premiere
Premiere
Gaea
Gaea

Reel

Experience

  • Cinematic Generalist | Lighting • Lookdev • Compositing at Gal Ravid Tal Studio
    May 2024 - Present

    Freelance Cinematic Generalist creating high-end cinematics, trailers and real-time experiences for games, film and virtual production.



    Work across the full shot pipeline, from scene assembly and look development to lighting, rendering and final compositing, adapting the workflow to the needs of each project.

  • 3D / Unreal generalist & Compositor at Platige Image
    March 2023 - July 2026

  • Generalist at YASHINSKI Studio - Visual Effects & Design
    Tel Aviv-Yafo , Israel
    July 2020 - December 2022