Quick project created to test some snow / Ice shader with Subsurface profile I made inside UE5.4 using Lumen.
For the Blizzard I used Easysnow along with some comped snow storm footage for more control in compositing.
The goal in this project was to get the best looking result for the ice material, compared it with my older project done in Houdini and Arnold:
https://www.artstation.com/artwork/zPLldD
Comp Breakdown
UE 5.4 Render Layers
Sound by Hugo LEGAY