As I am a huge fan of Arcane I wanted to create the Hextech material using Unreal Engines Material editor.
This short project was a great opportunity for me to practice stylized material creation, lookdev and scene creation.
Since Hextech is very abstract and look different in each scene I aimed to create a procedural setup that will allow control over the different parameters for fine tune.
Enjoy :)
Hextech Comp
Hextech Comp Breakdown
UE5.4 Hextech Lookdev Turntable