UE5 Procedural Planet

Testing my progress with my material setup created in UE5 along with some Atmosphere.
Few seamless textures created in Gaea, rendered with Lumen and some comp in Nuke

The main material functionalities:
- Procedural
- Triplanar / UV
- Multiple masks options
- Normal and height blending control
- Non destructive layer base

Hope you like it!

Breakdown

Demo

Unlit

Unlit

UE Viewport

UE Viewport